- Fragile
- Take more damage from skills based on the effect’s Count for one turn. (Max 10)
- Tremor
- When attacked by skills that trigger Tremor Burst, raise the Stagger Threshold by the effect’s Potency.
At the end of the turn, reduce the Count by 1.
- Sinking
- When hit by an attack, take fixed SP damage by the effect’s Potency.
(Non-SP Units take Gloom damage instead.)
Then, reduce its Count by 1.
- Gloom Resist Down
- Increase Gloom Resistance based on Stack.
(0.1 per Stack)
- Gloom Fragility
- Take more damage from Gloom skills based on the effect’s Count for one turn. (Max 10)
- Tremor Burst
- Raise target's Stagger Threshold by Tremor Potency on target
- Unbreakable Coin
- - This coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1
- Reload
- Lose all currently owned Ammo, and reload it back to full
- Unfocused Volley
- - When this Skill flips Coins, each Coin flips against a random enemy among its targets
· The first Coin always targets the main target
· All 'On Hit' effects and all damage dealt by each Coin are inflicted only against the random target the Coin selected
- Dejection
- - Low Morale
- In a clash, if any Coin lands tails, Clash Power -1 for the clash
- Discard
- - Delete Skills that fit the condition and are selectable during the Chaining Phase from the Dashboard. (Defensive & E.G.O Skills do not count. Does not delete the Skill from the upcoming Skills list)
- Discarded Skills will not activate Skill effects or Coin effects other than effects from Discard, and will not give E.G.O resources.
- Butterfly
- - Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets that are Non-SP Units.)
- Turn End: Reset The Departed of this effect to 0; then, gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
- The Living & The Departed
- - Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills.
- Whether The Living(Potency) or The Departed(Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo.