An Identity with all-Pierce skills built for dueling: she acts first with high Speed and Haste and keeps winning Clashes. She locks down single enemies with Bind and Declared Duel.
Core Mechanics
Speed management from S2 to S1: S2 Flèche grants 1/2 Haste next turn on use. S1 Remise gains +1/2 Coin Power at 7 or more Speed and grants 1 Haste next turn on Clash Win. Her Speed range is 4–7, so the Haste from S2 makes it easier to meet the S1 bonus (7+ Speed) on the next turn. It is not guaranteed, though: even with 2 Haste, a base roll of 4 only reaches 6 (it works on a roll of 5–7).
Bind: S1 inflicts 1 Bind next turn on (Heads) hit with Coin Ⅱ after a Clash Win, and S2 does so on Coin Ⅱ (Heads) hit.
Declared Duel - Don Quixote: Inflicted on Coin Ⅰ hit of S3 Salut!. In Clashes against the marked target, she gains +1 Clash Power, and landing attacks grants 1 Haste next turn, up to 4 times per turn.
Damage from Clash count: On Clash Win, S2 and S3 gain damage for each Clash exchange (S2 +5% up to 50%; S3 +5%/10% up to 50%/100%).
S3's Speed condition: +2/3 Coin Power at 10 or more Speed. Defeating an enemy with Coin Ⅱ restores 15 SP.
Combat passive — A Noble Duel (3 Pride Resonance; unlocked at Uptie Ⅱ): Only while all allies are faster than every enemy, +6% damage per point of Speed difference against the slowest enemy, up to 30%.
How to Use
On low-Speed turns, collect Haste with S2, then empower S1 the next turn to aim for Clash Wins and Bind. Against a single boss, apply Declared Duel early with S3 to tilt Clashes in her favor. S3's 10 Speed and the passive's condition are hard to meet, so treat them as a bonus when they happen rather than something to set up. Her Defense skill Défensive reduces the target's SP by 3 on a successful Evade, so it suits opponents with SP.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)
SKILLSSkill
S1×3
Remise
LustPierce
Clash Power
4~103~9 → 4~10
Base Power
43 → 4
Coin Power
+3
No. of Coins
2
Skill Level
Identity Lv+4
Attack Weight
1
At 7+ Speed, Coin Power +1/+2
[Clash Win] Gain 1 next turn
Ⅱ[Heads Hit after Clash Win/Hit after Clash Win] Inflict 1 next turn
Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.
PASSIVESPassives
Combat Passive
A Noble Duel
Pride ×3Resonance
If the Speed of all allies is faster than the Speed of all enemies, this unit deals more damage based on the Speed difference between itself and the slowest enemy (+6% for every point of Speed difference; max 30%)
Support Passive
Dueling Request
Pride ×3Resonance
If the Speed of all allies is faster than the Speed of all enemies, the fastest ally deals more damage based on the Speed difference between itself and the slowest enemy (+3% for every point of Speed difference; max 15%)
Speed increases by the effect’s Count for one turn.
Bind
Speed decreases by the effect’s Count for one turn.
Declared Duel
- In a Clash between the unit that inflicted Declared Duel and the unit with the status, the declarer has +1 Clash Power. On Hit, the declarer gains 1 Haste next turn. (4 times per turn)
- Expires when the unit inflicts Declared Duel on a different target. Replaced when other unit inflicts Declared Duel on the same target.
Declared Duel - Don Quixote
- In a Clash between the unit that inflicted Declared Duel and the unit with the status, the declarer has +1 Clash Power. On Hit, the declarer gains 1 Haste next turn. (4 times per turn)
- Expires when the unit inflicts Declared Duel on a different target. Replaced when other unit inflicts Declared Duel on the same target.
Combat glossary →Review combat basics such as Clashes, SP, and resistances