- ChargeShared mechanics →
- Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
- TremorShared mechanics →
- When attacked by skills that trigger Tremor Burst, raise the Stagger Threshold by the effect’s Potency.
At the end of the turn, reduce the Count by 1.
- Preservation
- - Unique Charge
- Max Count: 20
- Interacts the same way as normal Charge does to effects that raise or reduce Charge Potency and Count
- Turn End: Lose 1 Count
- Promised Nail
- - Max Stack: 30
- Upon Tremor Burst due to Skill effects, take 1 Sloth damage for every Stack (max 10; once per Skill)
- Turn End: At 4+ Stack, gain 1 Bind next turn
- Turn Start: If Haute Couture::Le Noir Brand Manager Don Quixote is not on the field, expires
- Tremor Burst
- Raise target's Stagger Threshold by Tremor Potency on target
- Defense Level Up
- Defense Level increases based on the effect's Potency for one turn.
- Offense Level Up
- Offense level increases based on the effect's Potency for one turn.
- Amplitude Conversion
- Converts Tremor or already converted Tremor on target to a different type of Tremor.
Potency and Count values do not change over the conversion.
- Sanctum of Conservation
- - Max Stack: 5
- Apply the following effect on all allied Identities:
· On Skill Use, each ally gains Shield equal to (Preservation Potency on Don Quixote x 2)% of their respective max HP (once per turn, max 10%)
- Apply the following effects on all "Le Noir" allied Identities:
· Offense Level +(Preservation Potency on Don Quixote / 3) (rounded down; max 2)
· Defense Level +(Preservation Potency on Don Quixote / 2) (rounded down; max 3)
- Apply the following effects on all enemies:
· Min & Max Speed -1 (this effect cannot reduce Min & Max Speed below 1)
· Stagger Threshold raised by Tremor Burst +10%
· Take +10% damage from Skills that consume Charge Count or Unique Charge (from "Le Noir" allied Identities' Skills, take +20% damage instead)
- Turn End: Lose 1 Stack
- Blessing of the Obsidian God
- - Max Stack: 100
- Turn Start: Gain Shield equal to (Stack / 5)% of this unit's max HP (rounded down)
- At 25+ Stack, On Base Attack Skill Use, convert all Coins into Unbreakable Coins
- At 40+ Stack, this unit cannot be Staggered (excluding forced Staggers)
- Haste
- Speed increases by the effect’s Count for one turn.
- Charge Identity
- Identities that have Base Attack Skills that apply, gain, or consume Charge or Unique Charge