An Identity that builds Poise for critical hits, then fires ammunition with S3 to apply both Tremor and Rupture.
Core Mechanics
Poise bonuses: S1 Shove and S2 T.N. gain +1 Coin Power with at least 7 Poise. S3 O.O.F. gains +1 Coin Power with at least 10 Poise (+1 per 7 Poise, up to 2, at higher Uptie).
Debuffs on Critical Hit: On Critical Hit, S1 reduces the target's SP, and S2 inflicts Offense Level Down.
S3: Coin Ⅲ spends 1 Ammo to inflict Tremor and Rupture and trigger Tremor Burst. On Critical Hit, the Tremor and Rupture Potency and Count are doubled.
Combat passive — A S.B. (2 Gluttony Owned; unlocked at Uptie Ⅱ): Holds 7 Ammo. Restores 8 SP at Turn End if she has at least 7 Poise.
How to Use
Build Poise with S2 and S3 (S1 tops up Poise Count), then aim for a Critical Hit with Coin Ⅲ of S3 to inflict doubled Tremor and Rupture. Ammo comes from the passive A S.B., so Uptie Ⅱ or higher is a prerequisite. Keeping Poise at 7 or more also restores SP.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)
SKILLSSkill
S1×3
Shove
LustBlunt
Clash Power
5~104~9 → 5~10
Base Power
54 → 5
Coin Power
+5
No. of Coins
1
Skill Level
Identity Lv+1
Attack Weight
1
On Use Gain +2/2 Count
At 7+ , Coin Power +1
ⅠOn Crit Target loses 4/6/8 SP
Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.
PASSIVESPassives
Combat Passive
A S.B.
Gluttony ×2Owned
- If this unit has 7+ at Turn End, heal 8 SP.
- Always Active : Begin encounters with 7
- If this unit already has max SP upon meeting the above condition, gain 1 next turn
Support Passive
The Lucky Cig
Pride ×4Owned
- If 1 ally with the least uses up their last with a Coin, deal 50% of the damage dealt by that Coin attack against each target as bonus damage against each individual target. (rounded up)
- If 1 ally with the least uses a Skill that spends , gain 3 . (once per turn; does not apply to allies without )