A Burn and Tremor Identity that repeatedly clashes with the same enemy to build 5 The Duel Escalates, then uses enhanced S3 to convert Tremor to Tremor - Scorch and trigger repeated bursts. The resulting Maturing Textbook further strengthens the next cycle.
Core Mechanics
The Duel Escalates: Through the passive Duello Disperato, at the end of a basic skill, inflicts 1 The Duel Escalates on the main target if it is alive (2 if he Clashed with it). Maximum 5, up to 3 per turn. At the start of a Clash with an enemy that has The Duel Escalates, he recovers SP equal to its value, up to 5 per turn. Defeating an enemy with The Duel Escalates grants 1 Maturing Textbook.
Maturing Textbook: Basic skills deal +(10 + value×5)% damage. Maximum 3, up to 2 per turn.
Enhanced S3 — Sezionatura di Cervo: When the target has 5 The Duel Escalates, S3 Il Cacciatore turns into this, once per turn. All Coins are Unbreakable. Attack Weight increases by (Textbook − 1), up to 2. Coin Ⅳ performs Amplitude Conversion into Tremor - Scorch and triggers Tremor Burst 2/3 times. After the attack, it spends all of the target's The Duel Escalates and grants 1 Textbook (2 if the target was defeated).
Tremor - Scorch: Each Tremor Burst deals Wrath damage equal to (Tremor Potency + Burn Potency) ÷ 2 and reduces Burn Count by 1. The regular S3 also converts into Tremor - Scorch with Coin Ⅲ and triggers Tremor Burst once. With Textbook or 3 or more The Duel Escalates on the target, it triggers 2 more times.
Combat passive — Palermitan Style (2 Lust and 2 Sloth Owned; unlocked at Uptie Ⅱ): Strengthens based on the combined Textbook and the target's The Duel Escalates: +1 Clash Power at 1, +1 Base Power at 2, Severed Tendon next turn at 3, +1 Final Power at 4, and +15% damage at 5. Also +3% damage dealt per point, up to 15%, and −3% damage taken per point, up to 15%.
Defense skill — Measuring Blade Reach: A clashable counter. +10%/20% damage per The Duel Escalates on the target, up to 50%/100%.
How to Use
Pick an enemy to target, keep Clashing with it, and stack The Duel Escalates. At 5, use the enhanced S3 to trigger Tremor - Scorch Tremor Bursts and gain Textbook. Then repeat the same steps to stack The Duel Escalates again. Once the passive's resources are gathered, S1 can be replaced with the Defense skill Measuring Blade Reach, which grows with The Duel Escalates. Paired with Rodion's The House of Spiders: The Thumb Nursefather, through Desperate Struggle, his basic skill hits trigger a La Spada di Palermo follow-up while Rodion has Eye of Precognition, once per turn. The Duel Escalates builds faster as a result, so use them as a set. He excels in Focused Encounters, where he can choose an enemy and keep hitting it.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)
SKILLSSkill
S1×3
La Spada di Palermo
LustSlash
Clash Power
3~113~9 → 3~11
Base Power
3
Coin Power
+4+3 → +4
No. of Coins
2
Skill Level
Identity Lv+2
Attack Weight
1
On Use Coin Power +1 for every 6 ( + ) on target (max 2)
ⅠOn Hit Inflict 1/2
ⅡOn Hit Inflict 1
Unbreakable Coin
Unbreakable Coin
S3 (Special) Sezionatura di Cervo: Coin1, 2, 3, 4
Defense (Special) I Will Protect.: Coin1
Becomes Unbreakable under certain conditions
S3 Il Cacciatore effect: [使用時] 完成されゆく教本があるか、対象の決闘高潮が3以上なら、全コインが破壊不能コインに変更される。
Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.
PASSIVESPassives
Combat Passive
Palermitan Style
Lust ×2Sloth ×2Owned
Gain the following effects based on ( on self + on the main target)
- Base Skills deal +3% damage for every combined Stack (max 15%)
- 1+ Stack: Clash Power +1
- 2+ Stack: Base Skills gain Base Power +1
- 3+ Stack: On Hit using a Base Skill, inflict 1 next turn
- 4+ Stack: Base Skills gain Final Power +1
- 5+ Stack: Base Skills deal +15% damage
Take -3% damage for every ( on self + on the enemy attacking this unit) (max -15%)
Combat Passive
Duello Disperato
NoneAlways active
At Base Skill End against an enemy:
- If the target is defeated while having (on any of its Parts), gain 1
- If the main target isn't defeated, inflict 1 on the main target; if there was a Clash against the said main target using the said Base Skill, inflict 2 on the main target instead
At Clash Start against a target that has , heal SP equal to Stack on target (max 5 per turn)
Combat Passive
Desperate Struggle
NoneAlways active
If The House of Spiders: The Thumb Nursefather Rodion is on the field, activate the following:
(Does not activate in turns where this unit is Panicked or Staggered)
- When The Thumb Nursefather Rodion (that has ) hits an enemy with a Base Skill, at its Attack End, follow up with "La Spada di Palermo" as an Unopposed Attack against the target (once per turn)
- Combat Start: When The Thumb Nursefather Rodion (that has - Overheat) is targeted by an enemy's Unopposed Skill, The Thumb Apprentice Heathcliff gains 1
(This activates only for The House of Spiders: The Thumb Nursefather Rodion)
Combat Passive
Saikai [再会] - The Thumb
NoneAlways active
If this unit is defeated at Encounter Start, or if this unit is defeated during the Encounter, Blade of the House of Spiders Ryōshū gains the following effects:
- Gain 1
- On Clash Win using a Base Skill, inflict 2 and trigger ; then, reduce target's Count by 1 (2 times per turn)
Support Passive
In One-on-one Duels...
Wrath ×3Resonance
1 ally with the fastest Speed: On Clash Win using Base Attack Skills, inflict +1 Count on target (once per turn)
- Prioritizes "The Thumb" Identities
- If the ally is "The Thumb" Identity, inflict +1 Count and Count instead
- Combat Start: If there is only 1 enemy on the field, (for Abnormalities, a Core), this effect inflicts +1 more Count and Count
- This coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1
Protection
Take less damage from skills based on the effect’s Count for one turn. (Max 10)
Clashable Guard
- On Clash Win: raise the target's Stagger Threshold by this unit's final Clash Power.
- On Clash Lose: when hit, reduce the attacker's final Skill Power by this unit's Final Power.
- On Clash Lose: does not gain Final Power from the following sources: Resonance and the Level disparity against the Attack Skill
Assist Defense
- Max Stack: 3
- When an ally is about to take an Unopposed Attack from an enemy, consume 1 Stack to redirect the enemy's targeting to self; then, use the unique Skill that activates for Assist Defense
- When there are multiple allies that have Assist Defense Stacks, the ally that has the highest Stack has the highest activation priority
- Does not activate for allies who equipped Defense Skills
- Expires at Turn End
Severed Tendon
- Base Power -1
- Expires at Turn End
- Max Stack: 1
Eye of Precognition
- Max Stack: 30
- Can lose up to 10 Stacks per turn
Entanglement
- Max Stack: 4
- Skill and Passive effects can increase Min & Max Stack of this effect to 5 and 9, respectively
Combat glossary →Review combat basics such as Clashes, SP, and resistances