English translation in progress. Untranslated passages remain in Japanese.

Heishou Pack - Wu Branch Adept Yi Sang Identity artwork

IDENTITY 0114 · Season 6

Heishou Pack - Wu Branch Adept

Heishou Pack - Wu Branch Adept

HP
288
Speed
4-7
Offense Lv.
66/67/68
Defense Lv.
70
Stagger Thresholds
60%/30%
Panic
Panic
Resource Distribution
Sloth: 3 cardsGluttony: 1 card + GuardEnvy: 2 cards
Resistance
Slash×0.5Pierce×2.0Blunt×1

GUIDEMechanics and How to Use

At a Glance

A Rupture and Tremor tank-attacker who maintains Strider【Wu】, wins Clashes, and builds Linebreaker for Shield and damage. At 5 Linebreaker, S3 becomes the multi-target Obsidian Stormrider's Crescent Decapitator. He also works with Family Hierarch Candidate Ishmael.

Core Mechanics

  • Strider【Wu】 (maximum 3): Defense, Preparation Afore the Charge., grants 3 next turn; S3 Cavalry's Vanguard Charge and Obsidian Stormrider's Crescent Decapitator grant 3 on use. At Turn End, grants 2 Haste and Aggro equal to its value × 2 for the next turn. Inflicts Tremor on the main target before attacking. Its value decreases by 1 at Turn End.
  • Linebreaker (maximum 5): His combat passive, Obsidian Stormrider (5 Gluttony Owned; unlocked at Uptie Ⅱ), grants 1 when he wins a Clash with Strider【Wu】, starts an attack at least 2 Speed faster than his target, or triggers 2 Tremor Bursts with his own skills. Gains up to 3 per turn; Obsidian Stormrider's Crescent Decapitator cannot generate it. At Turn Start, Linebreaker grants Shield equal to its value × 10. While he has Shield, gains Defense Level equal to Shield ÷ 10, up to 5.
  • Speed and Linebreaker bonuses: Being faster than the target improves his skills. S2 Crescent Blade Strike, with a Speed advantage of at least 2, and S3 gain damage based on Linebreaker. At 3 or more Linebreaker, all Coins on S3 become Unbreakable.
  • Obsidian Stormrider's Crescent Decapitator: At 5 Linebreaker, S3 consumes it all to activate as this skill. It has 4 Unbreakable Coins and grants 1 Commanding Cry to every ally other than himself next turn. His always-active Adept Vanguard passive also grants him 3 Offense Level Up this turn and next turn when he grants Commanding Cry. If this passive has already granted him Offense Level Up, the new grant applies only next turn.
  • Family Hierarch Candidate Ishmael synergy: With her deployed, his always-active The Steed's Houndlike Loyalty passive lets her gain 3 Poise Potency when she inflicts Rupture Potency or Count through skill effects other than E.G.O skills, up to 2 times per turn. At Turn Start, she gains 1 Attack Power Up, plus another 1 at 10 or more Poise Potency. After Obsidian Stormrider's Crescent Decapitator, she uses Crimson Spring as an Assist Attack, once per turn.

How to Use

Start with defense or S3 to gain Strider【Wu】, then win Clashes with attack skills to build Linebreaker. It improves both his Shield and damage, so refresh Strider regularly with defense or S3. Use its Aggro to take attacks and its accumulated Shield to absorb them. At 5 Linebreaker, use Obsidian Stormrider's Crescent Decapitator to distribute Commanding Cry and gain Offense Level Up himself. Obsidian Stormrider's requirement of 5 Gluttony Owned is substantial, so other Heishou Identities with Gluttony skills help. Family Hierarch Candidate Ishmael gains Poise and Attack Power bonuses from the partnership and can follow Crescent Decapitator with an Assist Attack.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)

SKILLSSkill

S1×3

Cut Down and Trample

SlothSlashSlash
Clash Power
3~112~10 → 3~11
Base Power
32 → 3
Coin Power
+4
No. of Coins
2
Skill Level
Identity Lv+1
Attack Weight
1

On Use If target has 5+ ( + ), Coin Power +1

If this unit's Speed is faster than the target's, Coin Power +1

[Clash Win] Inflict 1 next turn (2 times per turn)

ⅠOn Hit Inflict 1/2

ⅡOn Hit Inflict 1/2

On Hit Inflict +1 Count

Unbreakable Coin

Unbreakable Coin
  • S3 (Special) Obsidian Stormrider's Crescent Decapitator [黑風馬脚月斬]: Coin1, 2, 3, 4
  • Defense Preparation Afore the Charge.: Coin1
Becomes Unbreakable under certain conditions
  • S3 Cavalry's Vanguard Charge effect: [使用時] 自分の敵陣走破が3以上なら、全コインが破壊不能コインに変更される
Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.

PASSIVESPassives

Combat Passive

Obsidian Stormrider [黑風馬脚]

Gluttony ×5Owned

Gain 1 when meeting one of the following conditions:

- Attack Start: When this unit's Speed is faster than the target's by 2 or more

- When this unit triggers twice using its Skills (including E.G.O Skills)

- When this unit wins a Clash while having

※ Only 3 can be gained per turn; cannot gain using the Skill "Obsidian Stormrider's Crescent Decapitator"

When this unit has Shield, gain (Shield HP / 10) Defense Level (max 5; rounded down)

Combat Passive

The Steed's Houndlike Loyalty [狗馬之心]

NoneAlways active

When activating , The Lord of Hongyuan Hong Lu gains the following effect as the effect:

- On Hit using a Base Skill's Final Coin, trigger once (once per turn)

If Family Hierarch Candidate Ishmael is on the field, activate the following:

- When Family Hierarch Candidate Ishmael inflicts or Count using its Skill effects, that unit gains 3 Potency (2 times per turn; excluding E.G.O Skills)

- Turn Start: Apply 1 on Family Hierarch Candidate Ishmael. If Ishmael has 10+ Potency, apply 1 more

- After this unit uses the Skill "Obsidian Stormrider's Crescent Decapitator", Family Hierarch Candidate Ishmael uses "Crimson Spring" as (once per turn)

Combat Passive

Adept Vanguard

NoneAlways active

When applying , gain 3 this turn and next turn

(If this unit has already gained from this passive, gain it only for the next turn)

Support Passive

Obsidian Exoskeleton Shall Rend and Protect My Flesh

Gluttony ×4Owned

Apply the following effect to 1 ally that has the highest max HP

- Combat Start: Gain (affected unit's Speed difference between this turn and last turn x 2) Defense Level (max 5; if the affected unit was not an Active participant last turn, use its minimum base Speed value to calculate)

- Combat Start: If the affected unit is at less than 50% HP, and if the Speed difference between this turn and last turn is 3 or higher, heal 50 HP (once per Encounter)

Support passives activated by these resources →

KEYWORDSEffect Glossary

Bind
Speed decreases by the effect’s Count for one turn.
TremorShared mechanics →
When attacked by skills that trigger Tremor Burst, raise the Stagger Threshold by the effect’s Potency. At the end of the turn, reduce the Count by 1.
RuptureShared mechanics →
When hit by an attack, take fixed damage by the effect’s Potency. Then, reduce its Count by 1.
Haste
Speed increases by the effect’s Count for one turn.
Tremor Burst
Raise target's Stagger Threshold by Tremor Potency on target
Concussion
- Max Stack: 2 - Multiply the amount of Stagger Threshold raised by Tremor Burst and Rupture damage dealt against this unit by 1.2 (rounded down) - Lose 1 Stack at Turn End
Linebreaker
- Max Stack: 5 - Turn Start: gain (Stack x 10) Shield for the turn - At max Stack, gain 2 Final Power - When hit: if this unit took 100+ damage from a single Skill, gain 1 Protection after that Skill ends (2 times per turn; includes damage against Shield HP; does not count damage from Keywords)
Unbreakable CoinShared mechanics →
- This coin does not break upon Clash Lose. - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1
Strider【Wu】
- Max Stack: 3 - Turn End: gain 2 Haste and (Stack x 2) Aggro next turn - Before Attack: inflict (Stack) Tremor Potency against the main target (max 6 per turn) - Lose 1 Stack at Turn End
Commanding Cry
- Gain 1 Clash Power and 2 Defense Level - Expires at Turn End
Clashable Guard
- On Clash Win: raise the target's Stagger Threshold by this unit's final Clash Power. - On Clash Lose: when hit, reduce the attacker's final Skill Power by this unit's Final Power. - On Clash Lose: does not gain Final Power from the following sources: Resonance and the Level disparity against the Attack Skill
Attack Power Up
Attack skills gain final Power by the effect’s Count for one turn.
Power Up
Skills gain final Power by the effect’s Count for one turn.
PoiseShared mechanics →
On hit, gain a Potency-based chance to deal critical damage, reducing the Count by 1 if successful. At the end of the turn, reduce the Count by 1.
Assist Attack
- When the ally given this effect finishes an attack skill, this unit makes a one-sided attack with Skill 1 on the enemy that ally attacked. - Assist Attacks do not affect the skill list used by that character.
Exalted Command
- If unit A applies this effect to unit B: Unit B follows up with an Unopposed Attack with its Base Skill 3 against the same enemy unit A attacked with its Skill. Activates at unit A's Attack End. (Does not activate as Empowered Skills) - The Skill used as an Assist Attack does not affect Unit B's upcoming Skills list. - Does not activate if affected ally's Skill 3 is not unlocked.
Heishou Bolus Contamination [黑獣丸染]
- Max Stack: 11 - Empowers The Lord of Hongyuan Hong Lu based on which Heishou he activated combo with - The Heishou Bolus Contamination effects can stack with each other · Heishou - Mao Adept Faust: take -5% damage from Skills · Heishou - Mao Ryōshū: if this unit's Speed is faster than the target's, deal +5% damage · Heishou - Mao Outis: inflict +1 Rupture Count On Hit with Unopposed Attacks (once per turn) · Heishou - Si Rodion: Inflict 1 Rupture On Critical Hit (3 times per turn) · Heishou - Si Gregor: Gain +1 Poise Count when dealing Rupture damage (once per turn)
Offense Level Up
Offense level increases based on the effect's Potency for one turn.

Combat glossary →Review combat basics such as Clashes, SP, and resistances