English translation in progress. Untranslated passages remain in Japanese.

The Prince of La Manchaland Meursault Identity artwork

IDENTITY 0513 · Season 6

The Prince of La Manchaland

HP
286
Speed
4-7
Offense Lv.
67/68/69
Defense Lv.
67
Stagger Thresholds
65%
Panic
Panic
Resource Distribution
Lust: 1 card + CounterPride: 2 cardsEnvy: 3 cards
Resistance
Slash×0.5Pierce×1Blunt×2.0

GUIDEMechanics and How to Use

At a Glance

Maintain 5 Hardblood Armor through Lust Resonance without losing it, then unleash enhanced S3 Ouvertüre. He also supports La Manchaland allies by sharing Armor and granting them Focused Performance.

Core Mechanics

  • Keeping Hardblood Armor at 5: Hardblood Armor (maximum 5) decreases by 1 when he takes HP damage at the end of an attack. With Lust Resonance, it does not decrease (but healing is halved instead). The counter Coagulation grants 1 Hardblood Armor on Clash Win, twice per turn. If his Hardblood Armor is 5, S3 activates as Ouvertüre.
  • Ouvertüre: 3 Attack Weight. Gives 2 Hardblood Armor (+1 with Lust Resonance) to allies other than himself, as many as the highest Resonance, and applies La Mancha Parade. After the attack, he spends all of his Hardblood Armor.
  • Focused Performance: Through the always-active passive Responsibility of a Former Prince, at Turn Start, La Manchaland Identities with maximum Hardblood Armor gain 1 Focused Performance. When such an Identity is staggered by damage, it spends all Hardblood Armor to recover from Stagger, once per stage per Identity.
  • Distributing Hardblood Armor: S1 March Conductor and S2 Responsibility to Rebuild spend up to 10 Bloodfeast to give Hardblood Armor to himself and 1 ally (+1 for La Manchaland members). Bloodfeast accumulates from the Bleed damage taken by all characters.
  • Combat passive — 'Bloodied, Masked, and as Blood Commands' (3 Lust and 3 Pride Owned; unlocked at Uptie Ⅱ): At Combat Start, he gains Offense and Defense Level Up with 3 or more Hardblood Armor, and Haste for the next turn with 4 or more. With Focused Performance, landing attacks applies La Mancha Parade.

How to Use

Build Lust Resonance so his Hardblood Armor does not decrease, grow it to 5 with S1, S2, and his counter, then fire Ouvertüre. Hand out Armor to La Manchaland allies so they gain Focused Performance. Paired with Rodion's The Princess of La Manchaland, both of their S3s deal +15% damage.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)

SKILLSSkill

S1×3

March Conductor

EnvySlashSlash
Clash Power
2~112~8 → 2~11
Base Power
2
Coin Power
+3+2 → +3
No. of Coins
3
Skill Level
Identity Lv+2
Attack Weight
1

On Use On self and 1 ally that has the lowest max HP: Consume up to 10 Bloodfeast and apply 1 for every 5 Bloodfeast this unit consumed (once per turn; excludes allies that have max Stack)

- Prioritizes <La Manchaland> and <Bloodfiend>(Higher Kindred) allies

- If the affected ally is from <La Manchaland>, this unit applies 1 additional

- If this unit failed to consume Bloodfeast, gain 10

On Use If target has 4+ , Coin Power +1

On Use If target has 3+ Count, Final Power +1

ⅠOn Hit Inflict 1

ⅡOn Hit Inflict +1 Count

ⅢOn Hit Inflict 1/2

Unbreakable Coin

Unbreakable Coin
  • S3 Let us wear the coagulated mantle of blood.: Coin4
  • S3 (Special) Ouvertüre: Coin3, 4
Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.

PASSIVESPassives

Combat Passive

'Bloodied, Masked, and as Blood Commands'

Lust ×3Pride ×3Owned

Combat Start: if this unit has , gain the following effects based on Stack:

- At 3+ Stack: gain 1/2 and 1/2

- At 4+ Stack: gain 1/2 next turn

On Hit against enemies that have : if this unit has less than 30% HP, heal 30% HP (once per Encounter; rounded down)

Combat Start: if this unit has , inflict 1 On Hit against enemies (2 times per turn; including E.G.O Skills)

Combat Passive

Bloodfeast

NoneAlways active

If this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast value by the amount of damage collectively received by every unit.

When this unit enters the field, the sleeping blood drenching the battlefield will rise above the surface.

Combat Passive

Responsibility of a Former Prince

NoneAlways active

Turn Start: The following effects activate for La Manchaland Identities that have max Stack

· Gain 1

· When Staggered due to damage, recover from Stagger; then, consume all on self (once per Stage per Identity; excluding forced Staggers)

If The Princess of La Manchaland Rodion is on the field, she and The Prince of La Manchaland Meursault both deal +15% damage using their Skill 3 (including Empowered Skills)

E.G.OCompatible E.G.O

  • Yearning-Mircalla: Lust (S3), Pride (S2), and Envy (S1) supply all three required affinities, and he can also inflict Bleed.

KEYWORDSEffect Glossary

BleedShared mechanics →
When tossing an attack Coin, take fixed damage by the effect’s Potency. Then, reduce its Count by 1.
RuptureShared mechanics →
When hit by an attack, take fixed damage by the effect’s Potency. Then, reduce its Count by 1.
Hardblood
- Max Stack: 10 - Stage 1 Hardblood - At 10+ Hardblood, converts to Hardblood II. - At 20+ Hardblood, converts to Hardblood III. - Reverts to the previous Stage when the Stack drops below the requirements. - Hardblood does not drop below 1. - Raise Min & Max Speed values by 1 for every 10 Hardblood - At Hardblood II, gain 1 Offense Level Up based on the Stack - At Hardblood III, gain 1 Offense Level Up and 1 Defense Level Up based on the Stack
Hardblood Armor
- Max Stack: 5 - If this unit isn't at max HP: after its Skill attack, heal 10% of HP damage dealt (once per turn; max 40 healing) - Attack End: If this unit dealt HP damage, lose 1 Stack (once per turn) • If Lust Reson. was activated, halve the amount of HP healed, but do not lose any Hardblood Armor Stack
Fragile
Take more damage from skills based on the effect’s Count for one turn. (Max 10)
Lust Fragility
Take more damage from Lust skills based on the effect’s Count for one turn. (Max 10)
Unbreakable CoinShared mechanics →
- This coin does not break upon Clash Lose. - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1
La Mancha Parade
- Max Stack: 4 - Take +10% damage from Lust Skills • If the target is a <La Manchaland> Identity, take +20% damage regardless of the Skill's Affinity • At max Stack, deal -20% damage against <La Manchaland> Identities - Lose 1 Stack either after this unit's Skill hits and ends or after the Skill that attacked this unit hits and ends
Focused Performance
- Max Stack: 3 - <La Manchaland> Identities only; includes Empowered Skills - Skill 1 and Skill 2 gain Final Power +1; deal +5% damage for every Stack (max 15%) - Skill 3 gains Final Power +2; deals +10% damage for every Stack (max 30%) - Lose 1 Stack when: 1) Skill 3 Attack End 2) If this unit does not have Hardblood Armor at Turn Start
Haste
Speed increases by the effect’s Count for one turn.
Defense Level Up
Defense Level increases based on the effect's Potency for one turn.
Offense Level Up
Offense level increases based on the effect's Potency for one turn.

Combat glossary →Review combat basics such as Clashes, SP, and resistances