Strike Down
- Clash Power
- 4~112~9 → 3~10 → 4~11
- Base Power
- 42 → 3 → 4
- Coin Power
- +7
- No. of Coins
- 1
- Skill Level
- Identity Lv+0
- Attack Weight
- 1
Ⅰ[Heads Hit/On Hit] Inflict 2
English translation in progress. Untranslated passages remain in Japanese.

IDENTITY 0901 · Standard
A Bleed attacker that works with Bleed-applying allies, then lands S3 Slay against enemies with at least 6 Bleed to increase its final Coin's damage. On the bench, Gambler also raises allies' damage.
She can only inflict about 2–4 Bleed per skill on her own, so she shines when paired with Identities that inflict Bleed. Bring enemy Bleed to 6 or more with S1, S2, and allies' infliction, then land S3. Bleed damage ignores resistances, so she can be fielded even when the team lacks Identities that can hit weaknesses. Even when she is not deployed, if the team can hold 5 Wrath, she is worth keeping in backup for Gambler.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)
Ⅰ[Heads Hit/On Hit] Inflict 2
On hit, inflict 1 at a 50% chance.
1 ally with the most HP deals +20% damage with Heads Coins.
Combat glossary →Review combat basics such as Clashes, SP, and resistances