A 3-target Lust Blunt E.G.O whose damage grows with stored Lust resources and that increases Burn and Bleed Count. In practice, it is for Bleed teams (assumes Threadspin Ⅴ).
Core Mechanics
Damage from resources: Before attacking, +6% damage per Lust E.G.O resource held, up to 120% at 20 resources.
Adding Count: On hit, increases Burn Count and Bleed Count by 3 each. It increases Count rather than inflicting, so Burn or Bleed likely needs to be applied first. It also gains +1 Final Power for every 4 combined Burn and Bleed, up to 3.
Distributing Lust Power Up: For every 6 Lust resources, gives 1 ally, in team order, 1 Lust Power Up next turn, up to 5 allies.
Passive — Cauldron of Gorging: At Turn Start, converts 1 non-Lust resource into 1 Lust resource. With 20 or more Lust resources, it does not convert, and she gains 1 Lust Power Up instead. Note that other resources decrease while below 20.
How to Use
Fire it after storing close to 20 Lust resources. It assumes a Bleed team with many Lust skills and likely shines on battlefields where resources carry over.
Early on, when resources are short, the passive turns scarce resources such as Gloom into Lust, making other E.G.O harder to use.
The Corrosion skill uses Unbreakable Coins, consumes (Lust Resonance×2) resources, up to 8, and gains +20% damage per resource consumed. Its resource consumption is heavy.
It requires 5 Lust, with an Awakening Sanity cost of 20.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)
ANALYSISThreadspin
Ⅱ: Unlocks the passive. Only the resource-draining side effect arrives first, so if you stop at Ⅱ, staying at Ⅰ is likely better.
Ⅲ: Raises power, the damage cap, and Burn Count infliction.
Ⅳ: Both Awakening and Corrosion reach 3 Attack Weight.
Ⅴ: Adds Bleed Count increase, Final Power Up, and Lust Power Up distribution, and raises the damage cap from 50% to 120%. The passive improves from converting 2 resources to 1.
SKILLSSkill
Awakening
Awakening skill
Blunt
Clash Power
21~25
Base Power
21
Coin Power
+4
No. of Coins
1
Skill Level
Identity Lv+3
Attack Weight
3
Final Power +1 for every 4 ( + ) on the main target (max 3)
Before Attack Apply 1 next turn to allies according to their Deployment Order for every 6 Lust E.G.O resource owned (max 5 units)
Before Attack Deal +6% damage for every 1 Lust E.G.O resource owned (max 120%)
ⅠOn Hit Inflict +3 Count
On Hit Inflict +3 Count
Corrosion
Corrosion skill
Blunt
Clash Power
22~27
Base Power
22
Coin Power
+5
No. of Coins
1
Skill Level
Identity Lv+3
Attack Weight
3
Indiscriminate
Targets the unit with the most HP
Final Power +1 for every 4 ( + ) on the main target (max 3)
Before Attack Apply 1 and 1 next turn to allies according to their Deployment Order for every 6 Lust E.G.O resource owned (max 5 units)
Before Attack
- Deal +5% damage for every 1 Lust E.G.O resource owned (max 100%)
- Deal +20% damage for every 1 Lust E.G.O resource consumed (max 160%)
Ⅰ
On Hit Inflict +4 Count
On Hit Inflict +4 Count
Normal Coin Unbreakable CoinThreadspin ⅢThreadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.
PASSIVEE.G.O Passives
E.G.O Passives
Cauldron of Gorging
Turn Start: Convert 1 random non-Lust E.G.O resource into 1 Lust E.G.O resource
- At 20+ Lust E.G.O resource, this effect does not activate and this unit gains 1 instead
Lust Base Skills deal +1% damage for every Lust Resource owned Before Attack (max 10%)
LCB Sinner: Joust (Lust) supplies Lust resources, and Galloping Tilt and For Justice! inflict Bleed.
KEYWORDSEffect Glossary
Power Up
Skills gain final Power by the effect’s Count for one turn.
Burn
At the end of the turn, take fixed damage by the effect’s Potency.
Then, reduce its Count by 1.
Bleed
When tossing an attack Coin, take fixed damage by the effect’s Potency.
Then, reduce its Count by 1.
Lust Power Up
Lust Skills gain Final Power by the effect’s Count for one turn.
Damage Up
Deal more damage with skills based on the effect’s Count for one turn. (Max 10)
Lust DMG Up
Deal more damage with Lust skills based on the effect’s Count for one turn. (Max 10)
Unbreakable Coin
- This coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1