English translation in progress. Untranslated passages remain in Japanese.

Wishing Cairn Don Quixote E.G.O artwork

E.G.O 0305 · TETH

Wishing Cairn

Don QuixoteSlothPagoda of Wishes?
Risk Level
TETH
SP Cost
20/20/30
Resource Cost
Wrath ×2Sloth ×2Pride ×1E.G.O usable with these resources →
Resistance
×1×1×0.5×2×2×1×1

GUIDEMechanics and How to Use

At a Glance

A Blunt E.G.O that applies Bleed Count, Tremor, and Paralyze together, likely filling gaps in teams where other TETH E.G.O do not fit.

Core Mechanics

  • Bleed and Tremor: On Coin Ⅰ hit, increases Bleed Count by 3 (4 at Threadspin Ⅲ) and inflicts 4 Tremor (5 at Threadspin Ⅲ).
  • Paralyze (Threadspin Ⅲ): Inflicts 2 Paralyze on Heads Hit.
  • Multi-target (Threadspin Ⅳ): Attack Weight becomes 3.
  • Corrosion skill: A Minus Coin with 24 Base Power and −10 Coin Power that triggers Tremor Burst on hit (Tremor Count decreases by 2). On Critical Hit or Tails Hit, it triggers an additional Tremor Burst. On Critical Hit, it also inflicts Bleed.
  • Passive — Fallen Stone Pagoda: Defeating an enemy with Bleed grants 2 Poise and 2 Poise Count, up to 3 times per turn. It works when you are defeating enemies one after another.

How to Use

  • It has no standout effect, so use it to cover what is missing in a team built around Bleed, Tremor, or Poise.
  • It pairs well with Identities that want Bleed Count added immediately.
  • Its Clash Power is 18–27, likely lacking punch as a low-cost Clash option.
  • It requires 2 Wrath, 2 Sloth, and 1 Pride, with an Awakening Sanity cost of 20.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)

ANALYSISThreadspin

  • Ⅱ: Unlocks Fallen Stone Pagoda.
  • Ⅲ: Increases Bleed Count and Tremor infliction, and adds Paralyze.
  • Ⅳ: Awakening becomes multi-target, and the Corrosion skill's Bleed infliction increases.

SKILLSSkill

Awakening

Awakening skill

BluntBlunt
Clash Power
18~27
Base Power
18
Coin Power
+9
No. of Coins
1
Skill Level
Identity Lv-2
Attack Weight
31 → 3

ⅠOn Hit Inflict +3/+4 Count

On Hit Inflict 4/5

[Heads Hit] Inflict 2

Corrosion

Corrosion skill

BluntBlunt
Clash Power
14~24
Base Power
24
Coin Power
-10
No. of Coins
1
Skill Level
Identity Lv-2
Attack Weight
3

Indiscriminate

Targets randomly

ⅠOn Crit Trigger

On Crit Inflict 4/6/8

[Tails Hit] Trigger

On Hit Trigger ; then, reduce target's Count by 2

Normal Coin Unbreakable CoinThreadspin Ⅲ Threadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.

PASSIVEE.G.O Passives

E.G.O Passives

Fallen Stone Pagoda

Gain 2 and +2 Count when defeating an enemy that has (3 times per turn)

SYNERGYTeams and Synergies

  • The Manager of La Manchaland: Uses Bleed, and her Sloth and Wrath skills supply the required affinities.
  • Blade Lineage Salsu: A Poise Identity whose Pride and Sloth skills supply the required affinities, and who meshes with the passive's Poise gain.

KEYWORDSEffect Glossary

Paralyze
Fix the Power of Coins to 0 for one turn, with one Coin per the effect’s Count.
Bleed
When tossing an attack Coin, take fixed damage by the effect’s Potency. Then, reduce its Count by 1.
Tremor
When attacked by skills that trigger Tremor Burst, raise the Stagger Threshold by the effect’s Potency. At the end of the turn, reduce the Count by 1.
Tremor Burst
Raise target's Stagger Threshold by Tremor Potency on target
Poise
On hit, gain a Potency-based chance to deal critical damage, reducing the Count by 1 if successful. At the end of the turn, reduce the Count by 1.