- Defense Level Up
- Defense Level increases based on the effect's Potency for one turn.
- Defense Level Down
- Defense Level decreases based on the effect's Potency for one turn.
- BleedShared mechanics →
- When tossing an attack Coin, take fixed damage by the effect’s Potency.
Then, reduce its Count by 1.
- Iron Maiden
- - Gain +4 Aggro to the leftmost Slot
- Turn Start: Gain 1 Protection, 5 Defense Level Up, and Shield HP equal to 5% of this unit's current HP
- When hit by the last Coin of an attacker, deal Pierce damage equal to 20% of the said Coin's damage and inflict +2 Bleed Count (max once per Skill, 3 times per turn. Max damage per turn: 60)
- Bind
- Speed decreases by the effect’s Count for one turn.
- Unbreakable CoinShared mechanics →
- - This coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1
- Corpus Ingredient
- - Max Count: 20
- Unique Charge
- Interacts the same way as normal Charge does to effects that raise or reduce Charge Potency and Count
- Turn End: Lose 1 Count
- Damage Down
- Deal less damage with skills based on the effect’s Count for one turn. (Max 10)
- Clashable Guard
- - On Clash Win: raise the target's Stagger Threshold by this unit's final Clash Power.
- On Clash Lose: when hit, reduce the attacker's final Skill Power by this unit's Final Power.
- On Clash Lose: does not gain Final Power from the following sources: Resonance and the Level disparity against the Attack Skill
- Captivity
- Become Staggered for 3 turns; disable any Retreat-related abilities
Remove this effect when kqe-1j-23 becomes Staggered
- The Self Unbound - Flow State
- - Min & Max Speed +2
- Gain a new set of Base Skills
- Deal +20% damage with Base Attack Skills to enemies whose Speed is slower than this unit
- Haste
- Speed increases by the effect’s Count for one turn.
- Damage Up
- Deal more damage with skills based on the effect’s Count for one turn. (Max 10)
- Slash DMG Up
- Deal more damage with Slash skills based on the effect’s Count for one turn. (Max 10)
- Assist Defense
- - Max Stack: 3
- When an ally is about to take an Unopposed Attack from an enemy, consume 1 Stack to redirect the enemy's targeting to self; then, use the unique Skill that activates for Assist Defense
- When there are multiple allies that have Assist Defense Stacks, the ally that has the highest Stack has the highest activation priority
- Does not activate for allies who equipped Defense Skills
- Expires at Turn End
- Somatic Frisson-inspiring Melody
- - Min & Max Speed +1
- Base Attack Skills gain Clash Power +1 and deal +10% damage
- Artwork: Fascia
- Apply the following effects to this unit's Base Attack Skills and Clashable Counter Skill based on Corpus Ingredient Potency:
- 1+ : Base Power +1
- 2+ : If the enemy has Bleed or 'Unique Bleed', deal +10% damage
- 3+ : Inflict +1 more Bleed Potency and Count
- 4+ : Base Power +1
- ChargeShared mechanics →
- Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.