English translation in progress. Untranslated passages remain in Japanese.

The Index Proselyte: 【Paper Slip】 Faust Identity artwork

IDENTITY 0214 · Season 7

The Index Proselyte: 【Paper Slip】

HP
232
Speed
3-7
Offense Lv.
67/67/68
Defense Lv.
66
Stagger Thresholds
60%/30%
Panic
Panic
Resource Distribution
Sloth: 3 cardsGloom: 1 card + CounterPride: 2 cards
Resistance
Slash×0.5Pierce×2.0Blunt×1

GUIDEMechanics and How to Use

At a Glance

An Index Identity that fulfills each turn's Prescript to build Grace of the Prescript, fighting with Poise and Sinking.

Core Mechanics

  • Prescript: At Turn Start, Mark of the Prescript is placed on basic attack skills, up to 2. Fulfilling it restores SP and grants 1 Grace of the Prescript, or 3 if the main target has The Prescript's Target. Failing it grants 5 Karmic Consequence, except at 9 Grace.
  • Grace of the Prescript: +1 Offense Level for every 3, up to 9. At 6 or more Grace, all Coins of S3 As the Prescript Demands, You Will Be Eliminated. become Unbreakable, and it deals +30% damage.
  • Poise and Sinking: Each attack skill gains Coin Power when her Poise plus the target's Sinking totals at least 6.
  • Combat passive — Proselyte's Blade (1 Sloth, 1 Pride, and 1 Gloom Owned; unlocked at Uptie Ⅱ): Raises the damage of skills with Mark of the Prescript based on Grace. At 9 Grace, basic attack skills deal +20% damage.

How to Use

Each turn, prioritize landing the skills with Mark of the Prescript, avoid Karmic Consequence, and build Grace of the Prescript up to 9. At 6–8 Grace, fulfilling the Prescript requires landing a marked S3 or an Awakening E.G.O. At 6 or more Grace, all Coins of S3 become Unbreakable, so the attack continues even if she loses the Clash.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)

SKILLSSkill

S1×3

Unerringly, as the Prescript Demands

SlothSlashSlash
Clash Power
3~113~9 → 3~11
Base Power
3
Coin Power
+4+3 → +4
No. of Coins
2
Skill Level
Identity Lv+2
Attack Weight
1

If this Skill is marked with Mark of the Prescript, Clash Power +1 and deal +10%/+20% damage

On Use Gain +2 Count

Coin Power +1 for every 6 ( on self + on target) (max 2)

ⅠOn Hit Gain 1

ⅡOn Hit Inflict 1

On Crit Inflict 1

Unbreakable Coin

Becomes Unbreakable under certain conditions
  • S3 As the Prescript Demands, You Will Be Eliminated. effect: [戦闘開始時] 指令の加護が6以上なら、このスキルの全コインが破壊不能コインに変更されてダメージ量+30%
Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.

PASSIVESPassives

Combat Passive

Proselyte's Blade

Sloth ×1Pride ×1Gloom ×1Owned

Deal +2% damage with Skills marked with Mark of the Prescript for every Grace of the Prescript on self (max 16%)

- At 9 Grace of the Prescript, deal +20% damage with Base Skills instead

On Hit with a Base Skill against target that has The Prescript's Target, gain 1 and inflict 1 (once per turn)

- Increase the number of times this effect can trigger per turn by 1 for every 3 Grace of the Prescript (max 2)

- At 9 Grace of the Prescript, Base Skills inflict +1 more Potency and this unit gains +1 more Potency

Combat Passive

Prescript Delivered on Paper Slips

NoneAlways active

Turn Start:

- Gain Prescript: [Paper Slip] I / Prescript: [Paper Slip] II / Prescript: [Paper Slip] III / Prescript: [Paper Slip] IV based on Grace of the Prescript on self

- Inflict The Prescript's Target to a random enemy (in Focused Encounters, the Part)

- Apply Mark of the Prescript to Base Attack Skills on this unit's Dashboard (1 per Slot, max 2 Skills)

· At 6+ Grace of the Prescript, the effect above prioritizes Skill 3

- All of the effects above and Prescript execution checks do not trigger when this unit is Staggered, d, in Panic, or in

Combat Passive

Will of the Prescript

NoneAlways active

Turn End: If Prescript was executed this turn, heal 4 SP and gain 1 Grace of the Prescript (once per turn)

- When executing Prescript, if the main target has The Prescript's Target, heal 8 SP and gain 3 Grace of the Prescript instead

Turn End: If Prescript was not executed this turn, gain 5 Karmic Consequence

- At 9 Grace of the Prescript, does not gain Karmic Consequence

- If this unit attempted to execute Prescript at Combat Start, but could not target the enemy during the combat phase, does not gain Karmic Consequence

Support Passive

As the Prescript Orders...

Sloth ×1Pride ×1Gloom ×1Owned

Effects apply to the Identity with the earliest Deployment order

- Prioritizes The Index-faction Identities

Combat Start: If this unit's leftmost Skill on the Dashboard and other allies target the same enemy Slot, said Skill deals +5% damage for every ally targeting the same Slot excluding this unit (max 15%, applies when this unit and allies both use Base Attack Skills to main-target enemy Slot)

Support passives activated by these resources →

E.G.OCompatible E.G.O

  • Hollow: A Poise Identity whose S2 (Pride) and S3 (Gloom) supply some of the required affinities.
  • Thoracalgia: A Poise Identity with Sloth S1, Pride S2, and Gloom S3, covering all three required affinities.

KEYWORDSEffect Glossary

SinkingShared mechanics →
When hit by an attack, take fixed SP damage by the effect’s Potency. (Non-SP Units take Gloom damage instead.) Then, reduce its Count by 1.
PoiseShared mechanics →
On hit, gain a Potency-based chance to deal critical damage, reducing the Count by 1 if successful. At the end of the turn, reduce the Count by 1.
Unbreakable CoinShared mechanics →
- This coin does not break upon Clash Lose. - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1
E.G.O CorrosionShared mechanics →
Won’t listen to orders and will only use Corrosion Skills.
Immobilize
Does not act for the turn.

Combat glossary →Review combat basics such as Clashes, SP, and resistances