English translation in progress. Untranslated passages remain in Japanese.

Lobotomy E.G.O:: Red Eyes & Penitence Ryōshū Identity artwork

IDENTITY 0410 · Walpurgis Night

Lobotomy E.G.O:: Red Eyes & Penitence

Lobotomy E.G.O:: Red Eyes & Penitence

RyōshūFormer L Corp.Lobotomy Corp. HeadquartersE.G.O GearBleed + Charge Identities
HP
221
Speed
3-7
Offense Lv.
66/67/68
Defense Lv.
65
Stagger Thresholds
65%/35%
Panic
Panic
Resource Distribution
Lust: 1 card + CounterGloom: 2 cardsEnvy: 3 cards
Resistance
Slash×1Pierce×2.0Blunt×0.5

GUIDEMechanics and How to Use

At a Glance

Fight with skills enhanced by Red Eyes and Penitence, use regular S3 Skullbuster to build both quickly, then unleash Serious Skullbuster when its conditions are met for heavy damage and ally healing. A self-sufficient Identity that performs consistently across teams.

Core Mechanics

  • Regular S3 — Skullbuster: Gains 7 Red Eyes and 7 Penitence on Coin Ⅰ hit. Coin Ⅱ grants 2 Penitence on Heads Hit, and Coin Ⅲ heals HP and SP for herself and allies (SP by the amount of Penitence above 10). At max SP, she gains +2 Clash Power and +1 Coin Power, and loses 15 SP after the attack.
  • Bonuses from Red Eyes and Penitence: S1 Both of You, Shut Up gains +1 Coin Power with at least 7 Red Eyes and +1/2 Clash Power with at least 7 Penitence. S2 S.H. / S.F. gains +1 Coin Power when Red Eyes and Penitence total at least 20/15, and +1 more if the target has at least 6 Bleed.
  • Gaining Red Eyes and Penitence: Gained on Coin hits of S1, S2, and her Defense skill. Effects that would grant Charge Count grant these instead (E.G.O Assimilation). Through the combat passive Spiderhead/Skullface (3 Lust and 3 Gloom Owned; unlocked at Uptie Ⅱ), Coins that grant Red Eyes or Penitence deal more damage based on each value, and she also gains Penitence when taking damage, up to 3.
  • Serious Skullbuster: S3 turns into this when Red Eyes and Penitence are each at 15 or more. It spends all of both, gaining +1 Coin Power per 5 Red Eyes and +1 Base Power per 5 Penitence, up to 4 each, and Coin Ⅲ gains +2.5/4% damage per point spent, up to 100/160%. It heals allies' HP and SP and inflicts 3 Bind and 2 Attack Power Down. She loses 15 SP after the attack.

How to Use

The regular S3 is strong even early on. Coin Ⅰ grants 7 Red Eyes and 7 Penitence, which alone meets S1's bonus conditions (7 or more each). S2's condition (20/15 total) cannot be reached with 14, and a single S3 meets it only at higher Uptie when Coin Ⅱ's Heads Hit adds 2 Penitence (16 total). Red Eyes and Penitence are gained on Coin hits, so choose opponents who will not break her Coins in Clashes. Once both reach 15, release them with the enhanced version. Spending everything means building up again, so it works well to aim for it with the second S3 cycle or save it for the finishing blow.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)

SKILLSSkill

S1×3

Both of You, Shut Up

EnvyBluntBlunt
Clash Power
4~123~11 → 4~12
Base Power
43 → 4
Coin Power
+4
No. of Coins
2
Skill Level
Identity Lv+1
Attack Weight
1

At 7+ Red Eyes, Coin Power +1

At 7+ Penitence, Clash Power +1/+2

ⅠOn Hit Gain 3 Penitence

[Heads Hit] Gain 1 Penitence

ⅡOn Hit Gain 2 Red Eyes

On Hit Inflict 1

Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.

PASSIVESPassives

Combat Passive

Spiderhead/Skullface

Lust ×3Gloom ×3Owned

When hitting an enemy with a Coin that gains Red Eyes:

- Deal +(Red Eyes/2)% damage

- If the target has , gain 1 Red Eyes (3 times per turn)

When hitting an enemy with a Coin that gains Penitence:

- Deal +(Penitence/2)% damage

- At 20+ SP, gain 1 Penitence (3 times per turn)

- If this unit's Speed is faster than the target's by 3 or more, deal an additional +(Red Eyes/2)% damage

- If the target's SP is lower than this unit's, deal an additional +(Penitence/2)% damage(for targets that are Non-SP Units, their SP counts as 0)

When hit by an enemy, gain 1 Penitence (max 3)

Combat Passive

E.G.O Assimilation

NoneAlways active

When gaining Count, gain Red Eyes or Penitence instead

- Red Eyes and Penitence are unaffected by Potency

E.G.OCompatible E.G.O

  • Red Eyes: When Red Eyes and Penitence reach 15 or more and S3 becomes Serious Skullbuster, it inflicts 3 Bind next turn, meeting the Plus Coin Drop condition. She also supplies Lust and Envy resources.
  • Red Eyes (Open): When Red Eyes and Penitence reach 15 or more and S3 becomes Serious Skullbuster, it inflicts 3 Bind and heals HP. She also supplies Lust and Envy resources.

KEYWORDSEffect Glossary

BleedShared mechanics →
When tossing an attack Coin, take fixed damage by the effect’s Potency. Then, reduce its Count by 1.
Haste
Speed increases by the effect’s Count for one turn.
Attack Power Down
Attack skills lose final Power by the effect’s Count for one turn.
Bind
Speed decreases by the effect’s Count for one turn.
Power Down
All skills lose final Power by the effect’s Count for one turn.
ChargeShared mechanics →
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.

Combat glossary →Review combat basics such as Clashes, SP, and resistances