English translation in progress. Untranslated passages remain in Japanese.

Red Eyes (Open) Ryōshū E.G.O artwork

E.G.O 0404 · HE

Red Eyes (Open)

RyōshūEnvySpider Bud? (LC) (LoR)
Risk Level
HE
SP Cost
25/25/38
Resource Cost
Wrath ×2Lust ×2Envy ×3E.G.O usable with these resources →
Resistance
×2×1×1×0.75×1×2×0.5

GUIDEMechanics and How to Use

At a Glance

A multi-target Envy Slash E.G.O that cuts down enemies slower than her and heals when it staggers or defeats them.

Core Mechanics

  • Speed-difference bonus: +4 Coin Power (+7 at Threadspin Ⅳ) if the main target is at least 3 Speed slower than her. Little benefit against fast enemies.
  • Damage from Bind: On hit, +20% damage (40% at Threadspin Ⅳ) if the target has at least 3 Bind. Another source is needed to inflict 3 Bind.
  • Healing (Threadspin Ⅲ): Staggering or defeating a target with this skill heals the 1 ally with the lowest HP and herself by 10% of max HP.
  • Passive — Predator: If she healed more than 10% of her max HP that turn, she gains 1 Attack Power Up next turn.
  • Securing Envy: This is Ryōshū's only Envy E.G.O, so it also gives her a way to take part in Envy Resonance.

How to Use

  • Use it when there are several enemies she can outspeed, catching enemies at their Stagger Threshold to aim for the healing.
  • Treat the Bind condition as a bonus if it can be met by using Bind Identities first.
  • Applying 3 Bind with Red Eyes and then firing this costs two turns' worth of resources and SP, which is likely not worth it.
  • The Corrosion skill is a Minus Coin skill with a bigger damage increase than Awakening, but Awakening should be the main choice.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)

ANALYSISThreadspin

  • Ⅱ: Unlocks Predator.
  • Ⅲ: Raises Base Power and Attack Weight from 2 to 3. Adds healing on Stagger and kills.
  • Ⅳ: The speed-difference Coin Power becomes +7, and the Bind-based damage increase becomes 40%.

SKILLSSkill

Awakening

Awakening skill

SlashSlash
Clash Power
22~3018~26 → 22~30
Base Power
2218 → 22
Coin Power
+8
No. of Coins
1
Skill Level
Identity Lv+2
Attack Weight
32 → 3

If main target's Speed is slower than user's by 3 or more, Coin Power +4/+7

ⅠOn Hit If target has 3+ , deal +20%/+40% damage

On Hit If this skill staggers or defeats a target, heal user and the ally with the least HP by 10% of Max HP

Corrosion

Corrosion skill

SlashSlash
Clash Power
19~3316~30 → 19~33
Base Power
3330 → 33
Coin Power
-14
No. of Coins
1
Skill Level
Identity Lv+2
Attack Weight
32 → 3

Indiscriminate

Targets randomly

If main target's Speed is slower than user's by 3 or more, Final Power +7/+10

ⅠOn Hit If target has 3+ , deal +30%/+50% damage

On Hit If this skill staggers or defeats a target, heal user and the ally with the least HP by 10% of Max HP

Normal Coin Unbreakable CoinThreadspin Ⅲ Threadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.

PASSIVEE.G.O Passives

E.G.O Passives

Predator

If this unit healed more than 10% of its Max HP this turn, gain 1 next turn.

SYNERGYTeams and Synergies

  • Lobotomy E.G.O:: Red Eyes & Penitence: When Red Eyes and Penitence reach 15 or more and S3 becomes Serious Skullbuster, it inflicts 3 Bind and heals HP. She also supplies Lust and Envy resources.
  • Edgar Family Chief Butler: Many of her skills gain Clash Power from Speed difference, and S1 (Lust) and S3 (Wrath) supply the required affinities. Her S3 also inflicts 1 Bind on hit.

KEYWORDSEffect Glossary

Bind
Speed decreases by the effect’s Count for one turn.
Attack Power Up
Attack skills gain final Power by the effect’s Count for one turn.
Power Up
Skills gain final Power by the effect’s Count for one turn.