English translation in progress. Untranslated passages remain in Japanese.

Hex Nail Faust E.G.O artwork

E.G.O 0203 · TETH

Hex Nail

FaustEnvyHurting Teddy Bear
Risk Level
TETH
SP Cost
20/20/30
Resistance
×1×2×1×1×1×2×0.5

GUIDEMechanics and How to Use

At a Glance

A single-target Envy Pierce E.G.O used before allies attack to inflict Pierce Fragility and Envy Fragility, raising the damage of the Pierce and Envy skills that follow.

Core Mechanics

  • Inflicting Fragility: On hit, inflicts Pierce Fragility (3 at Threadspin Ⅲ) and 1 Envy Fragility. Fragility only lasts for 1 turn, so it must land before allies attack.
  • Curse (Threadspin Ⅲ): Inflicts 3 Curse on Heads Hit. At Turn End, it applies one random effect such as Attack Power Down for the next turn, so you cannot choose the result.
  • Nails and extra damage (Threadspin Ⅳ): Inflicts 3 Nails (a special Bleed) on Heads Hit and deals +50% damage to targets with Curse.
  • High Clash Power: A fairly high 14–24, or 16–26 at Threadspin Ⅲ. If the team can cover 6 Envy, it also works for Clashing.
  • Passive — It Hurts!: +10% damage dealt for each negative effect on herself, up to 50%.

How to Use

  • Fire it first with a fast Identity, apply Fragility, and then let allies attack.
  • Use Awakening if the follow-up attackers mainly use Pierce, and Corrosion if they mainly use Envy. Corrosion inflicts 1 Pierce Fragility and 1 Envy Fragility, or 3 Envy Fragility at Threadspin Ⅲ. Corrosion cannot distinguish friend from foe, and its targets are random, so it can hit allies.
  • It only requires 6 Envy, so pair it with a team that can produce plenty of Envy.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)

ANALYSISThreadspin

  • Ⅱ: Only unlocks the passive.
  • Ⅲ: Increases power and Pierce Fragility, and adds Curse.
  • Ⅳ: Adds Nails and +50% damage against Cursed targets.

SKILLSSkill

Awakening

Awakening skill

PiercePierce
Clash Power
16~2614~24 → 16~26
Base Power
1614 → 16
Coin Power
+10
No. of Coins
1
Skill Level
Identity Lv+0
Attack Weight
1

ⅠOn Hit Inflict 1/3

On Hit Inflict 1

[Heads Hit] Inflict 3

[Heads Hit] Inflict 3 Nails

On Hit If target has , deal +50% damage

Corrosion

Corrosion skill

PiercePierce
Clash Power
20~2418~22 → 20~24
Base Power
2018 → 20
Coin Power
+4
No. of Coins
1
Skill Level
Identity Lv+0
Attack Weight
1

Indiscriminate

Targets randomly

ⅠOn Hit Inflict 1

On Hit Inflict 1/3

On Hit Inflict 3

On Hit Inflict 3 Nails

On Hit If target has , deal +50% damage

Normal Coin Unbreakable CoinThreadspin Ⅲ Threadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.

PASSIVEE.G.O Passives

E.G.O Passives

It Hurts!

Deal +10% damage for every type of negative effect on this unit (max 50%)

SYNERGYTeams and Synergies

  • The One Who Grips: Her Envy S1 supplies resources, and S1, S2, and S3 all inflict Nails, which fits the Threadspin Ⅳ Nails.
  • W Corp. L2 Cleanup Agent: Her S1 and Defense skill are Envy, making the 6 Envy easy to gather, and her passive also triggers with Envy Owned.

KEYWORDSEffect Glossary

Fragile
Take more damage from skills based on the effect’s Count for one turn. (Max 10)
Curse
Turn End: Next turn, randomly gain one of the following, then reduce this effect’s Count by 1. 1 Attack Power Down/1 Defense Power Down/2 Offense Level Down/2 Defense Level Down.
Pierce Fragility
Take more damage from Pierce skills based on the effect’s Count for one turn. (Max 10)
Envy Fragility
Take more damage from Envy skills based on the effect’s Count for one turn. (Max 10)
Nails
Unique Bleed Turn Start: Gain 1 Bleed and increase the Bleed Count by Potency. Turn End: Halve this effect’s Count. (Rounded down)