A lightweight multi-target Gloom Blunt E.G.O that can be fired for 4 resources with 3 Attack Weight.
Core Mechanics
Lightweight: Requires 2 Sloth and 2 Pride, with an Awakening Sanity cost of 20. A 2-Coin, 3-Attack-Weight multi-target attack with Clash Power 10–20. Threadspin does not raise its power or Attack Weight.
Sinking and Rupture: The first Coin inflicts 1 Sinking (2 at Threadspin Ⅳ), and the second Coin inflicts 1 Rupture (2 at Threadspin Ⅳ).
Centipede Venom: After the attack, inflicted equal to the combined number of negative effect types on herself and the main target (up to 5, 8 at Threadspin Ⅲ, 10 at Ⅳ). At Turn End, the bearer takes Gluttony damage equal to its value, then it is halved. More is added at 4 or more Gluttony or Gloom Resonance.
Passive — Reversal Death by Gu Poison: Each time she inflicts Sinking, she gains 1 Offense Level Up next turn, up to 2. With 3 or more Absolute Resonance, the cap becomes 3.
How to Use
Its damage is not enough to sweep enemies, so it is likely best fired to hit weaknesses or at staggered enemies.
Pair it with Identities that inflict Sinking to raise next turn's Clash Power.
As a ZAYIN E.G.O, choose between it and the fellow ZAYIN Snagharpoon (0801) based on resistances.
The Corrosion skill uses Minus Coins with low total power, so there is little reason to use it on purpose.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)
ANALYSISThreadspin
Ⅱ: Unlocks Reversal Death by Gu Poison. Considering the Threadspin cost, this is likely enough.
Ⅲ: Centipede Venom's cap becomes 8. A small change.
Ⅳ: Sinking, Rupture, and Centipede Venom each increase slightly. Low priority.
SKILLSSkill
Awakening
Awakening skill
Blunt
Clash Power
10~20
Base Power
10
Coin Power
+5
No. of Coins
2
Skill Level
Identity Lv+2
Attack Weight
3
[Attack End] Inflict equal to the sum of the types of negative effects on self and the main target (max 5/8/10)
ⅠOn Hit Inflict 1/2
ⅡOn Hit Inflict 1/2
On Hit At 4+ Gluttony or Gloom Reson., inflict by Reson. (max 4/5)
Corrosion
Corrosion skill
Blunt
Clash Power
2~16
Base Power
16
Coin Power
-7
No. of Coins
2
Skill Level
Identity Lv+3
Attack Weight
3
Indiscriminate
Targets randomly
[Attack End] Inflict equal to the sum of the types of negative effects on self and the main target (max 8/10)
ⅠOn Hit Inflict 2
ⅡOn Hit Inflict 2
On Hit At 4+ Gluttony or Gloom Reson., inflict by Reson. (max 4/5)
Normal Coin Unbreakable CoinThreadspin ⅢThreadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.
PASSIVEE.G.O Passives
E.G.O Passives
Reversal Death by Gu Poison
Whenever this unit inflicts Potency, Count, or 'Unique ' using its Attack Skills, gain 1 next turn (max 2)
- At 3+ A-Reson., with the same conditionals, gain 1 next turn instead (max 3)
SYNERGYTeams and Synergies
Molar Boatworks Fixer: S1 (Pride) and S2 (Sloth) supply the required affinities, and she inflicts Sinking.
Jeong's Office Rep: S2 (Sloth) and her Defense skill (Pride) supply the required affinities, and S1–S3 inflict Sinking.
KEYWORDSEffect Glossary
Rupture
When hit by an attack, take fixed damage by the effect’s Potency.
Then, reduce its Count by 1.
Sinking
When hit by an attack, take fixed SP damage by the effect’s Potency.
(Non-SP Units take Gloom damage instead.)
Then, reduce its Count by 1.
Centipede Venom
- Max Stack: 20
- Turn End: Gain (Stack / 4) Defense Level Down next turn (rounded down)
- Turn End: Take Gluttony damage equal to Stack, and halve the Stack (rounded down)
Upon death, transfers to this unit's ally (for Focused Encounters, a different Part) that has none or the least Centipede Venom Stacks.
Dejection
- Low Morale
- In a clash, if any Coin lands tails, Clash Power -1 for the clash
Offense Level Up
Offense level increases based on the effect's Potency for one turn.