Awakening skill
- Clash Power
- 6~12
- Base Power
- 6
- Coin Power
- +2
- No. of Coins
- 3
- Skill Level
- Identity Lv+2
- Attack Weight
- 3
Clash Power +1 for every 2 ( + ) on the main target (max 6/8/10)
Deal more damage based on missing HP on self (max 10%/15%/20%)
Deal -50% damage against sub-targets
On Target Kill All allies gain 2 next turn (once per Skill)
[Attack End] Heal 8/10/12 SP for (1 + highest Reson.) other allies with the least SP (max 4 units)
[Attack End] For 2 turns, lose 8 SP at Combat End
ⅠOn Hit Inflict 2
ⅡOn Hit Inflict 2
Ⅲ[Heads Hit] At 10%+ HP, take 4 ~ 8 HP damage (once per Coin)
- Then, Reuse this Coin (4 times per Skill)
- This damage does not Stagger or reduce this unit's HP below 1
On Hit Inflict 1
On Hit Inflict 1
On Hit A random ally gains 1 ~ 2 ~ 3 next turn (once per Coin)
